About Me

Hi, I’m Junjing Eva Zeng, a 2D/3D, gameplay, and narrative designer passionate about visual storytelling and creating meaningful interactive experiences.
I am currently pursuing a Master of Entertainment Technology (MET) at Carnegie Mellon University’s Entertainment Technology Center. I graduated from New York University with a Bachelor of Science (B.S.) in Integrated Design and Media from the Tandon School of Engineering, along with a minor in Game Design from the Tisch School of the Arts.
My work explores the intersection of game design, visual art, and storytelling, focusing on creating engaging experiences that communicate ideas and emotions through interaction.
If you’re interested in game design, digital storytelling, or creative collaboration, connect with me on LinkedIn.
Contact me at: jz5726@nyu.edu/evazeng2004@gmail.com

Technical Skills
● Game Development: Unity (C#), Unreal Engine, GameMaker Studio (GML)
● Design & 3D Modeling: Adobe Illustrator, Photoshop, InDesign, Figma, ProtoPie, SolidWorks, Fusion 360, Maya, ZBrush, C4D
● Video & Audio Editing: Adobe Premiere Pro, iMovie, REAPER
● Programming Languages: C#, GML, JavaScript, Python, Web: HTML&CSS
● Office Tools: Microsoft Word, PowerPoint, Excel | Google Docs, Slides, Sheets, Forms